Iâ€™m a concept artist / graphic illustrator with roughly 5 years in the video game industry. I am c
- Name: Peter Gandia
- Gender: Male
- Birthdate: Jan 9th 1981
Professional for 4 years, 9 months
- Warner Bros Loonatics Unleashed - early development 2001, - CAD Render - 3D Architectural Rendering 2003-2004, - Traffic.com - 3D modeling/texturing 2007, - National Institute of Health - Concept/Production Artist 2008, - Burst Online Entertainment - WarMage Battlegrounds - Senior Concept Artist 2009-2012, - Riot Games - Card Concept Art 2012, - Smilu Inc - Character/Mech Design 2013, - Gleipnir Games - Character Design 2013
- Current employer:
Areas of expertise:
storyboarding, texturing, concept art, character design, environment, prop, items, vehicle, weaponry, poster art, production art icons, avatar, spells, 3d modeling maxzbrush, knowledge of game development pipeline
Available for Work?
Yes - Full Time & Freelance
- Resume, etc.:
- Join date: Feb 17th 2012
- Profile Views:1279
- Last online: Yesterday, 22:23
Guitar, music, movies, games (LoL moab, rts, fighting, fps), travel
Neverending Story, Matrix, Lord of the Rings, Star Wars, Hellboy, Alien, Predator, Kill Bill, Labyrinth, TIme Machine, Ghostbusters, Planet of the Apes, Pulp Fiction, Tron, Zombieland, The Hitchhiker's Guide to the Galaxy,... too many to list.
Radiohead, Bjork, Alice in Chains, Movie scores, video game OSTs, Red Hot Chili Peppers, Guns n' Roses, Justice, Gorillaz, The Cranberries, Smashing Pumpkins, Enya, Akira Yamaoka,Classical music
Frank Frazetta, Joe Madureira, Feng Zhu, Scott Robertson, Ryan Church, Tim Burton, Jim Lee, Akira Toriyama, Pio Ravago, Stan Winston, Dylan Cole, Raphael, Michelangelo, Leonardo, Donatello, Splinte... oops
pencil, paper, Photoshop, wacom Intuos4, 3DS Max, Illustrator
Iâ€™m a concept artist / graphic illustrator with roughly 5 years in the video game industry. All of my work starts with thumbnails for composition, value, and speed. Then they're cleaned up and then digitally painted.
In the end of 2009 I started freelancing for a video game company called Burst Online EntertainmentÂ© located in Philadelphia, Pennsylvania. They believed in my work and dedication and took me in full-time. I worked under David Bowman to produce characters, creatures, races, wardrobe, props, weapons, ability/spell icons, special effects, and environments from concept to final. I've painted alongside Chris Wood and Pio Ravago to create tons of exciting characters. Helping by drawing key frame animation roughs for the 3D modeler/animator was fun, too.
I have a strong passion for games and how they are created. If there is something you need me to learn, I am efficient at self-teaching myself new softwares and techniques.
I work very quickly, pay attention to details, deadlines, and work well alone or with others. I am at your disposal for just about any task on your art team.
I can offer the service of:
- Concept Artist
- Character Designer
- Environment Artist
- Prop Artist
- Production Artist
- 3D Modeler and Texture Artist